Xcode Makefiles
Installs an AGENT_NAME-isolated Makefile + script toolkit for CLI-only Xcode builds.
Test report
- Verdict
- Works with setup
- Score
- Tested
- Jul 13, 2026
- Environment
- Claude Code 2.x (agent harness)
- Upstream re-checked
- Aug 10, 2026 · abed9eb
Actually ran the bundled install.sh --dry-run and a real install against a fake Xcode project: it correctly writes a Makefile with build/DerivedData/<AGENT_NAME>, build/logs/<AGENT_NAME> etc. exactly as documented, but the real (non-dry-run) install always exits 1 with an AppleScript syntax error from a broken move_to_trash.sh quoting bug — the files ARE copied correctly, but it looks like a failed install and needs a manual `echo $?`-style sanity check.
Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works
- Installs cleanly 4/5
- Triggers reliably 5/5
- Output vs. baseline 9/10
- Docs & honesty 4/5
What Xcode Makefiles does
Installs a Makefile plus xcbuild/diagnose/run/clean scripts into an iOS or macOS project so builds, tests, and runs work from the CLI without opening Xcode, isolating DerivedData/logs/cache/tmp per AGENT_NAME so multiple coding agents can build the same project in parallel without clobbering each other. Trigger it when a project needs reproducible local CLI builds or when parallel agents are stepping on each other's build artifacts.
How to install Xcode Makefiles
git clone https://github.com/robertguss/claude-code-toolkit
cd claude-code-toolkit
mkdir -p ~/.claude/skills
cp -r skills/mobile-app-dev/ios-mac-app-creator/xcode-makefiles ~/.claude/skills/xcode-makefiles
Skills live in ~/.claude/skills/ (global) or .claude/skills/
(per-project). Restart Claude Code after installing.
Commands — how to trigger Xcode Makefiles
-
/xcode-makefilesInstalls an AGENT_NAME-isolated Makefile + script toolkit for CLI-only Xcode builds.
It also activates on plain-language prompts like these:
-
Set up a Makefile so I can build my iOS app from the CLI -
Let multiple coding agents build this Xcode project in parallel -
Install CLI build scripts so I don't need to open Xcode
Frequently asked questions
- Is the Xcode Makefiles skill free?
- Yes. The skill itself is free from robertguss/claude-code-toolkit. SkillProof publishes the install command and an independent test verdict at no cost.
- Does Xcode Makefiles work with Claude Code?
- We tested it with Claude Code 2.x (agent harness) on Jul 13, 2026. Verdict: Works with setup. Actually ran the bundled install.sh --dry-run and a real install against a fake Xcode project: it correctly writes a Makefile with build/DerivedData/<AGENT_NAME>, build/logs/<AGENT_NAME> etc. exactly as documented, but the real (non-dry-run) install always exits 1 with an AppleScript syntax error from a broken move_to_trash.sh quoting bug — the files ARE copied correctly, but it looks like a failed install and needs a manual `echo $?`-style sanity check.
- What is the Xcode Makefiles SkillProof Score?
- 8.8/10 — installs cleanly 4/5, triggers reliably 5/5, output vs. baseline 9/10, docs & honesty 4/5.
- How do I install Xcode Makefiles?
- Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
- Can I use Xcode Makefiles with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
- The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.