Winui Design

WinUI 3 layout, control choice, theming and XAML-binding design/review guidance

Tested · Works

Test report

Verdict
Tested · Works
Score
8.8/10
Tested
Jul 21, 2026
Environment
Claude Code 2.x (agent harness)
Upstream re-checked
Aug 10, 2026 · 16be525

Located SKILL.md at plugins/winui/skills/winui-design/; frontmatter parses with name+description. Spot-checked all 3 referenced files (references/brushes-and-icons.md, theme-accessibility.md, layout-review.md) — HTTP 200 — plus winui-search.exe (HTTP 200, 7.9MB; `file` reports PE32+ Windows console binary, unrunnable on this macOS host, so that step is Windows-only). Verified install into a clean temp HOME: SKILL.md lands at ~/.claude/skills/winui-design/SKILL.md. OUTPUT test: wrote a small "Rename File" WinUI 3 utility (TextBox + status + button) twice — baseline vs skill-following (both saved in scratchpad). Following the body produced concretely-better XAML: it caught two real silent bugs the baseline shipped — {x:Bind Vm.Status} defaults to OneTime so status never updates (skill added Mode=OneWay), and a TwoWay TextBox without UpdateSourceTrigger=PropertyChanged leaves the VM stale until focus loss — and applied the window-sizing rubric with a DPI-correct AppWindow.Resize (baseline left the oversized ~1024x768 default), swapping a hardcoded "Gray" literal + placeholder-as-label for a semantic InfoBar status and a visible label. Did NOT run winui-search.exe (wrong platform); the inline guidance carried the output without it.

Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works

  • Installs cleanly 5/5
  • Triggers reliably 5/5
  • Output vs. baseline 8/10
  • Docs & honesty 4/5

What Winui Design does

A design-and-review skill for WinUI 3 (Windows App SDK): it maps requirements to platform controls, applies Fluent app-shape silhouettes, a window-sizing rubric, Light/Dark/High-Contrast theming rules, and catches common XAML x:Bind binding landmines. Triggers when authoring or reviewing WinUI 3 XAML, migrating desktop/WPF UI to WinUI, or choosing between WinUI controls and patterns. Ships a bundled winui-search.exe (Windows-only) for searching WinUI Gallery/Toolkit/Reactor code samples, plus three on-demand reference files.

How to install Winui Design

git clone --depth 1 https://github.com/microsoft/win-dev-skills.git /tmp/winui-design-src
mkdir -p ~/.claude/skills
cp -R /tmp/winui-design-src/plugins/winui/skills/winui-design ~/.claude/skills/winui-design
# SKILL.md now at ~/.claude/skills/winui-design/SKILL.md
# Optional bundled tool: winui-search.exe is a Windows-only PE32+ binary (~7.9MB, .NET).
#   It runs ONLY on Windows (WinUI's real target platform); NOT usable on macOS/Linux.
#   The skill's design/review guidance works without it — the exe only adds sample lookups.
# Source for the binary is in the same repo at src/tools/winui-search if you want to build/inspect.
# Plugin-marketplace alternative: repo exposes .claude-plugin/marketplace.json (plugin name: winui).

Skills live in ~/.claude/skills/ (global) or .claude/skills/ (per-project). Restart Claude Code after installing.

Commands — how to trigger Winui Design

  • /winui-design WinUI 3 layout, control choice, theming and XAML-binding design/review guidance

It also activates on plain-language prompts like these:

  • Review this XAML page against Fluent Design
  • Choose the right WinUI control for this layout
  • Fix dark theme contrast in this WinUI screen

Frequently asked questions

Is the Winui Design skill free?
Yes. The skill itself is free from microsoft/win-dev-skills. SkillProof publishes the install command and an independent test verdict at no cost.
Does Winui Design work with Claude Code?
We tested it with Claude Code 2.x (agent harness) on Jul 21, 2026. Verdict: Tested · Works. Located SKILL.md at plugins/winui/skills/winui-design/; frontmatter parses with name+description. Spot-checked all 3 referenced files (references/brushes-and-icons.md, theme-accessibility.md, layout-review.md) — HTTP 200 — plus winui-search.exe (HTTP 200, 7.9MB; `file` reports PE32+ Windows console binary, unrunnable on this macOS host, so that step is Windows-only). Verified install into a clean temp HOME: SKILL.md lands at ~/.claude/skills/winui-design/SKILL.md. OUTPUT test: wrote a small "Rename File" WinUI 3 utility (TextBox + status + button) twice — baseline vs skill-following (both saved in scratchpad). Following the body produced concretely-better XAML: it caught two real silent bugs the baseline shipped — {x:Bind Vm.Status} defaults to OneTime so status never updates (skill added Mode=OneWay), and a TwoWay TextBox without UpdateSourceTrigger=PropertyChanged leaves the VM stale until focus loss — and applied the window-sizing rubric with a DPI-correct AppWindow.Resize (baseline left the oversized ~1024x768 default), swapping a hardcoded "Gray" literal + placeholder-as-label for a semantic InfoBar status and a visible label. Did NOT run winui-search.exe (wrong platform); the inline guidance carried the output without it.
What is the Winui Design SkillProof Score?
8.8/10 — installs cleanly 5/5, triggers reliably 5/5, output vs. baseline 8/10, docs & honesty 4/5.
How do I install Winui Design?
Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
Can I use Winui Design with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.