Video to 2D Sprite
Turns a 2D character still into animated sprite sheets via image-to-video and ffmpeg.
Test report
- Verdict
- Works with setup
- Score
- Tested
- Jul 13, 2026
- Environment
- Claude Code 2.x (agent harness)
- Upstream re-checked
- Aug 10, 2026 · 1a9fa98
The generative image_to_video half is Grok-Build-exclusive and unusable on Claude Code (image_to_video is a Grok-native tool, not a pluggable API key) — the skill self-gates gracefully, refusing the video step and redirecting to $generate2dsprite, so only the local post-processing video2dsprite.py path is testable here; it ran and produced a verified, artifact-free 8-frame 1024x128 sprite strip. Install was clean and verbatim (git clone + cp, strict-YAML frontmatter, all referenced files present) with ffmpeg/Pillow/numpy the only deps. On the testable post-processing path the A/B was a tie: the skill's chroma-key/sample/normalize output was quality-equivalent to a from-scratch ffmpeg+PIL base pipeline (both 0 residual magenta, both feet-aligned even-sampled strips), the skill mainly saving effort via one command plus multi-density/GIF exports.
Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works
- Installs cleanly 5/5
- Triggers reliably 4/5
- Output vs. baseline 5/10
- Docs & honesty 5/5
What Video to 2D Sprite does
Grok Build ONLY. Turn a 2D character still into smooth animation sprites via image_gen/image_edit base → image_to_video (6s/10s run-in-place) → ffmpeg frames → magenta chroma-key → dense sampled sprites (strip/grid/GIF). Use when the user wants video-to-sprite, motion capture from generated video, smoother run/walk cycles from dense frames, or runs /video2dsprite. Do NOT use on Codex/Claude —…
How to install Video to 2D Sprite
git clone https://github.com/0x0funky/agent-sprite-forge
cd agent-sprite-forge
mkdir -p ~/.claude/skills
cp -r skills/video2dsprite ~/.claude/skills/video2dsprite
Skills live in ~/.claude/skills/ (global) or .claude/skills/
(per-project). Restart Claude Code after installing.
Commands — how to trigger Video to 2D Sprite
-
/video2dspriteTurns a 2D character still into animated sprite sheets via image-to-video and ffmpeg.
It also activates on plain-language prompts like these:
-
Turn this character art into a run-cycle sprite sheet -
Generate smooth walk animation frames from this still -
Create a chroma-keyed sprite strip from generated video
Frequently asked questions
- Is the Video to 2D Sprite skill free?
- Yes. The skill itself is free from 0x0funky/agent-sprite-forge. SkillProof publishes the install command and an independent test verdict at no cost.
- Does Video to 2D Sprite work with Claude Code?
- We tested it with Claude Code 2.x (agent harness) on Jul 13, 2026. Verdict: Works with setup. The generative image_to_video half is Grok-Build-exclusive and unusable on Claude Code (image_to_video is a Grok-native tool, not a pluggable API key) — the skill self-gates gracefully, refusing the video step and redirecting to $generate2dsprite, so only the local post-processing video2dsprite.py path is testable here; it ran and produced a verified, artifact-free 8-frame 1024x128 sprite strip. Install was clean and verbatim (git clone + cp, strict-YAML frontmatter, all referenced files present) with ffmpeg/Pillow/numpy the only deps. On the testable post-processing path the A/B was a tie: the skill's chroma-key/sample/normalize output was quality-equivalent to a from-scratch ffmpeg+PIL base pipeline (both 0 residual magenta, both feet-aligned even-sampled strips), the skill mainly saving effort via one command plus multi-density/GIF exports.
- What is the Video to 2D Sprite SkillProof Score?
- 7.6/10 — installs cleanly 5/5, triggers reliably 4/5, output vs. baseline 5/10, docs & honesty 5/5.
- How do I install Video to 2D Sprite?
- Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
- Can I use Video to 2D Sprite with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
- The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.