Video to 2D Sprite

Turns a 2D character still into animated sprite sheets via image-to-video and ffmpeg.

Works with setup

Test report

Verdict
Works with setup
Score
7.6/10
Tested
Jul 13, 2026
Environment
Claude Code 2.x (agent harness)
Upstream re-checked
Aug 10, 2026 · 1a9fa98

The generative image_to_video half is Grok-Build-exclusive and unusable on Claude Code (image_to_video is a Grok-native tool, not a pluggable API key) — the skill self-gates gracefully, refusing the video step and redirecting to $generate2dsprite, so only the local post-processing video2dsprite.py path is testable here; it ran and produced a verified, artifact-free 8-frame 1024x128 sprite strip. Install was clean and verbatim (git clone + cp, strict-YAML frontmatter, all referenced files present) with ffmpeg/Pillow/numpy the only deps. On the testable post-processing path the A/B was a tie: the skill's chroma-key/sample/normalize output was quality-equivalent to a from-scratch ffmpeg+PIL base pipeline (both 0 residual magenta, both feet-aligned even-sampled strips), the skill mainly saving effort via one command plus multi-density/GIF exports.

Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works

  • Installs cleanly 5/5
  • Triggers reliably 4/5
  • Output vs. baseline 5/10
  • Docs & honesty 5/5

What Video to 2D Sprite does

Grok Build ONLY. Turn a 2D character still into smooth animation sprites via image_gen/image_edit base → image_to_video (6s/10s run-in-place) → ffmpeg frames → magenta chroma-key → dense sampled sprites (strip/grid/GIF). Use when the user wants video-to-sprite, motion capture from generated video, smoother run/walk cycles from dense frames, or runs /video2dsprite. Do NOT use on Codex/Claude —…

How to install Video to 2D Sprite

git clone https://github.com/0x0funky/agent-sprite-forge
cd agent-sprite-forge
mkdir -p ~/.claude/skills
cp -r skills/video2dsprite ~/.claude/skills/video2dsprite

Skills live in ~/.claude/skills/ (global) or .claude/skills/ (per-project). Restart Claude Code after installing.

Commands — how to trigger Video to 2D Sprite

  • /video2dsprite Turns a 2D character still into animated sprite sheets via image-to-video and ffmpeg.

It also activates on plain-language prompts like these:

  • Turn this character art into a run-cycle sprite sheet
  • Generate smooth walk animation frames from this still
  • Create a chroma-keyed sprite strip from generated video

Frequently asked questions

Is the Video to 2D Sprite skill free?
Yes. The skill itself is free from 0x0funky/agent-sprite-forge. SkillProof publishes the install command and an independent test verdict at no cost.
Does Video to 2D Sprite work with Claude Code?
We tested it with Claude Code 2.x (agent harness) on Jul 13, 2026. Verdict: Works with setup. The generative image_to_video half is Grok-Build-exclusive and unusable on Claude Code (image_to_video is a Grok-native tool, not a pluggable API key) — the skill self-gates gracefully, refusing the video step and redirecting to $generate2dsprite, so only the local post-processing video2dsprite.py path is testable here; it ran and produced a verified, artifact-free 8-frame 1024x128 sprite strip. Install was clean and verbatim (git clone + cp, strict-YAML frontmatter, all referenced files present) with ffmpeg/Pillow/numpy the only deps. On the testable post-processing path the A/B was a tie: the skill's chroma-key/sample/normalize output was quality-equivalent to a from-scratch ffmpeg+PIL base pipeline (both 0 residual magenta, both feet-aligned even-sampled strips), the skill mainly saving effort via one command plus multi-density/GIF exports.
What is the Video to 2D Sprite SkillProof Score?
7.6/10 — installs cleanly 5/5, triggers reliably 4/5, output vs. baseline 5/10, docs & honesty 5/5.
How do I install Video to 2D Sprite?
Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
Can I use Video to 2D Sprite with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.