GAT Story
One-question-at-a-time narrative interview that drafts a game's story/world/character docs.
Test report
- Verdict
- Works with setup
- Score
- Tested
- Jul 15, 2026
- Environment
- Claude Code 2.x (agent harness)
- Upstream re-checked
- Aug 10, 2026 · ce9f9c1
Simulated the interview live: skill correctly asked one narrative-need question with a recommended answer and waited, a real behavioral difference from a baseline that just dumped a full story pitch. But Phase 3 ("spawn gat-writer to write the docs") and the cited templates both live outside the skill's own folder (gat/.claude/agents/, gat/.claude/docs/templates/design/) -- a plain cp -r of gat-story alone leaves the skill unable to actually produce gat/narrative/*.md.
Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works
- Installs cleanly 3/5
- Triggers reliably 5/5
- Output vs. baseline 6/10
- Docs & honesty 3/5
What GAT Story does
Runs a structured, single-question-at-a-time writer interview covering premise, world, characters, quests, dialogue and tone, then spawns a gat-writer subagent to produce docs under gat/narrative/. Triggers when a user wants story, lore, worldbuilding or dialogue for a GAT-toolkit game; it is one module of a larger multi-skill/multi-agent toolkit, not a standalone file.
How to install GAT Story
git clone https://github.com/Yuki001/game-dev-skills
cd game-dev-skills
mkdir -p ~/.claude/skills
cp -r gat/.claude/skills/gat-story ~/.claude/skills/gat-story
Skills live in ~/.claude/skills/ (global) or .claude/skills/
(per-project). Restart Claude Code after installing.
Commands — how to trigger GAT Story
-
/gat-storyOne-question-at-a-time narrative interview that drafts a game's story/world/character docs.
It also activates on plain-language prompts like these:
-
Help me develop the story for my game about stranded astronauts -
I want to build out the world and lore for my new game -
Interview me to write character and dialogue docs for my game
Frequently asked questions
- Is the GAT Story skill free?
- Yes. The skill itself is free from Yuki001/game-dev-skills. SkillProof publishes the install command and an independent test verdict at no cost.
- Does GAT Story work with Claude Code?
- We tested it with Claude Code 2.x (agent harness) on Jul 15, 2026. Verdict: Works with setup. Simulated the interview live: skill correctly asked one narrative-need question with a recommended answer and waited, a real behavioral difference from a baseline that just dumped a full story pitch. But Phase 3 ("spawn gat-writer to write the docs") and the cited templates both live outside the skill's own folder (gat/.claude/agents/, gat/.claude/docs/templates/design/) -- a plain cp -r of gat-story alone leaves the skill unable to actually produce gat/narrative/*.md.
- What is the GAT Story SkillProof Score?
- 6.8/10 — installs cleanly 3/5, triggers reliably 5/5, output vs. baseline 6/10, docs & honesty 3/5.
- How do I install GAT Story?
- Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
- Can I use GAT Story with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
- The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.