Game Design Source Curator
Curate game design articles, videos and creators into a vetted local knowledge base
Test report
- Verdict
- Tested · Works
- Score
- Tested
- Jul 31, 2026
- Environment
- Claude Code 2.x (agent harness)
- Upstream re-checked
- Aug 10, 2026 · e02db94
Fetched SKILL.md + both reference docs + all 5 templates via raw GitHub (all HTTP 200); frontmatter parses with name+description (description is Chinese). Verified install into a temp HOME: SKILL.md lands at ~/.claude/skills/game-design-source-curator/SKILL.md. Ran the output test by curating one real source (Mark Brown's GMTK "What Makes a Good Puzzle?"): baseline produced a 10-line prose summary ending "would save the link"; the skill-following run applied the state machine to cap status at shortlisted (refusing ingestion without a deep read), a 25/30 prescreen with sub-scores, a video_id-keyed catalog row, a registry.json with dedup keys/topics, and an inspiration card. Security posture is good — the Source Safety section treats fetched content as untrusted data; no curl|sh, base64, or exfiltration found.
Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works
- Installs cleanly 5/5
- Triggers reliably 5/5
- Output vs. baseline 7/10
- Docs & honesty 5/5
What Game Design Source Curator does
Turns game design articles, videos, creators, columns and websites into a durable local knowledge base: source research, candidate screening, evidence-gate review with prescreen and formal scoring, canonical ingestion, deduplication, source catalogs, a JSON registry, HTML archives and design-experiment cards. Triggers when a user wants to continuously collect and vet game design material into local docs/, watch a site or creator, or run incremental updates. Does not trigger for one-off summaries, casual recommendations, general news browsing, or pure translation without ingestion.
How to install Game Design Source Curator
git clone --depth 1 https://github.com/DY-2026/GameDesignOS.git /tmp/game-design-source-curator-src
mkdir -p ~/.claude/skills
cp -R /tmp/game-design-source-curator-src/game-design-source-curator ~/.claude/skills/game-design-source-curator
# Self-contained: SKILL.md + references/ (zh-CN) + templates/. No external deps, API keys, or CLIs.
# Reference docs and most templates are Chinese-language; SKILL.md frontmatter description is also Chinese.
# Optional web fetching of sources requires network + respecting robots/authorization (skill notes this).
Skills live in ~/.claude/skills/ (global) or .claude/skills/
(per-project). Restart Claude Code after installing.
Commands — how to trigger Game Design Source Curator
-
/game-design-source-curatorCurate game design articles, videos and creators into a vetted local knowledge base
It also activates on plain-language prompts like these:
-
Curate sources on roguelike design into my KB -
Screen these candidate articles for ingestion -
Update the knowledge base with new sources
Frequently asked questions
- Is the Game Design Source Curator skill free?
- Yes. The skill itself is free from DY-2026/GameDesignOS. SkillProof publishes the install command and an independent test verdict at no cost.
- Does Game Design Source Curator work with Claude Code?
- We tested it with Claude Code 2.x (agent harness) on Jul 31, 2026. Verdict: Tested · Works. Fetched SKILL.md + both reference docs + all 5 templates via raw GitHub (all HTTP 200); frontmatter parses with name+description (description is Chinese). Verified install into a temp HOME: SKILL.md lands at ~/.claude/skills/game-design-source-curator/SKILL.md. Ran the output test by curating one real source (Mark Brown's GMTK "What Makes a Good Puzzle?"): baseline produced a 10-line prose summary ending "would save the link"; the skill-following run applied the state machine to cap status at shortlisted (refusing ingestion without a deep read), a 25/30 prescreen with sub-scores, a video_id-keyed catalog row, a registry.json with dedup keys/topics, and an inspiration card. Security posture is good — the Source Safety section treats fetched content as untrusted data; no curl|sh, base64, or exfiltration found.
- What is the Game Design Source Curator SkillProof Score?
- 8.8/10 — installs cleanly 5/5, triggers reliably 5/5, output vs. baseline 7/10, docs & honesty 5/5.
- How do I install Game Design Source Curator?
- Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
- Can I use Game Design Source Curator with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
- The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.