Game Design Source Curator

Curate game design articles, videos and creators into a vetted local knowledge base

Tested · Works

Test report

Verdict
Tested · Works
Score
8.8/10
Tested
Jul 31, 2026
Environment
Claude Code 2.x (agent harness)
Upstream re-checked
Aug 10, 2026 · e02db94

Fetched SKILL.md + both reference docs + all 5 templates via raw GitHub (all HTTP 200); frontmatter parses with name+description (description is Chinese). Verified install into a temp HOME: SKILL.md lands at ~/.claude/skills/game-design-source-curator/SKILL.md. Ran the output test by curating one real source (Mark Brown's GMTK "What Makes a Good Puzzle?"): baseline produced a 10-line prose summary ending "would save the link"; the skill-following run applied the state machine to cap status at shortlisted (refusing ingestion without a deep read), a 25/30 prescreen with sub-scores, a video_id-keyed catalog row, a registry.json with dedup keys/topics, and an inspiration card. Security posture is good — the Source Safety section treats fetched content as untrusted data; no curl|sh, base64, or exfiltration found.

Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works

  • Installs cleanly 5/5
  • Triggers reliably 5/5
  • Output vs. baseline 7/10
  • Docs & honesty 5/5

What Game Design Source Curator does

Turns game design articles, videos, creators, columns and websites into a durable local knowledge base: source research, candidate screening, evidence-gate review with prescreen and formal scoring, canonical ingestion, deduplication, source catalogs, a JSON registry, HTML archives and design-experiment cards. Triggers when a user wants to continuously collect and vet game design material into local docs/, watch a site or creator, or run incremental updates. Does not trigger for one-off summaries, casual recommendations, general news browsing, or pure translation without ingestion.

How to install Game Design Source Curator

git clone --depth 1 https://github.com/DY-2026/GameDesignOS.git /tmp/game-design-source-curator-src
mkdir -p ~/.claude/skills
cp -R /tmp/game-design-source-curator-src/game-design-source-curator ~/.claude/skills/game-design-source-curator
# Self-contained: SKILL.md + references/ (zh-CN) + templates/. No external deps, API keys, or CLIs.
# Reference docs and most templates are Chinese-language; SKILL.md frontmatter description is also Chinese.
# Optional web fetching of sources requires network + respecting robots/authorization (skill notes this).

Skills live in ~/.claude/skills/ (global) or .claude/skills/ (per-project). Restart Claude Code after installing.

Commands — how to trigger Game Design Source Curator

  • /game-design-source-curator Curate game design articles, videos and creators into a vetted local knowledge base

It also activates on plain-language prompts like these:

  • Curate sources on roguelike design into my KB
  • Screen these candidate articles for ingestion
  • Update the knowledge base with new sources

Frequently asked questions

Is the Game Design Source Curator skill free?
Yes. The skill itself is free from DY-2026/GameDesignOS. SkillProof publishes the install command and an independent test verdict at no cost.
Does Game Design Source Curator work with Claude Code?
We tested it with Claude Code 2.x (agent harness) on Jul 31, 2026. Verdict: Tested · Works. Fetched SKILL.md + both reference docs + all 5 templates via raw GitHub (all HTTP 200); frontmatter parses with name+description (description is Chinese). Verified install into a temp HOME: SKILL.md lands at ~/.claude/skills/game-design-source-curator/SKILL.md. Ran the output test by curating one real source (Mark Brown's GMTK "What Makes a Good Puzzle?"): baseline produced a 10-line prose summary ending "would save the link"; the skill-following run applied the state machine to cap status at shortlisted (refusing ingestion without a deep read), a 25/30 prescreen with sub-scores, a video_id-keyed catalog row, a registry.json with dedup keys/topics, and an inspiration card. Security posture is good — the Source Safety section treats fetched content as untrusted data; no curl|sh, base64, or exfiltration found.
What is the Game Design Source Curator SkillProof Score?
8.8/10 — installs cleanly 5/5, triggers reliably 5/5, output vs. baseline 7/10, docs & honesty 5/5.
How do I install Game Design Source Curator?
Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
Can I use Game Design Source Curator with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.