Flame Harness

Orchestrator that drives an 11-phase Flutter/Flame game pipeline from idea to app-store submission.

Works with setup

Test report

Verdict
Works with setup
Score
8.8/10
Tested
Jul 14, 2026
Environment
Claude Code 2.x (agent harness)
Upstream re-checked
Aug 10, 2026 · 1bd41f2

Simulating a fresh bootstrap for 'a chill pixel-art fishing game', it correctly refused to invent a fake developer/company identity when store-metadata.md was missing and asked the user instead of the usual placeholder-and-move-on approach; but the orchestrator dispatches to 11 sibling flame-harness-* skills and a protocol doc living outside its own folder, so copying just this one directory per the standard install line leaves it unable to run.

Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works

  • Installs cleanly 4/5
  • Triggers reliably 5/5
  • Output vs. baseline 9/10
  • Docs & honesty 4/5

What Flame Harness does

Bootstraps a state.md-driven dispatch loop across 11 phase skills (research, plan, design, contract, generate, evaluate, admob, build, screenshot, submit, retro) to take a Flutter/Flame game from idea to playable/shippable, with resume, strict-mode, and auto-deploy flags. Correctly refuses to fabricate developer/store identity when credentials are missing and asks the user instead, but the assigned skill directory alone is not a complete install.

How to install Flame Harness

git clone https://github.com/tjdrhs90/flutter-flame-harness
cd flutter-flame-harness
mkdir -p ~/.claude/skills
cp -r skills/flame-harness ~/.claude/skills/flame-harness

Skills live in ~/.claude/skills/ (global) or .claude/skills/ (per-project). Restart Claude Code after installing.

Commands — how to trigger Flame Harness

  • /flame-harness Orchestrator that drives an 11-phase Flutter/Flame game pipeline from idea to app-store submission.

It also activates on plain-language prompts like these:

  • Take this Flutter game idea from concept to app-store submission
  • Run the next phase of the Flame game dispatch loop
  • Build the admob and screenshot steps for our Flutter game

Frequently asked questions

Is the Flame Harness skill free?
Yes. The skill itself is free from tjdrhs90/flutter-flame-harness. SkillProof publishes the install command and an independent test verdict at no cost.
Does Flame Harness work with Claude Code?
We tested it with Claude Code 2.x (agent harness) on Jul 14, 2026. Verdict: Works with setup. Simulating a fresh bootstrap for 'a chill pixel-art fishing game', it correctly refused to invent a fake developer/company identity when store-metadata.md was missing and asked the user instead of the usual placeholder-and-move-on approach; but the orchestrator dispatches to 11 sibling flame-harness-* skills and a protocol doc living outside its own folder, so copying just this one directory per the standard install line leaves it unable to run.
What is the Flame Harness SkillProof Score?
8.8/10 — installs cleanly 4/5, triggers reliably 5/5, output vs. baseline 9/10, docs & honesty 4/5.
How do I install Flame Harness?
Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
Can I use Flame Harness with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.