Flame Harness
Orchestrator that drives an 11-phase Flutter/Flame game pipeline from idea to app-store submission.
Test report
- Verdict
- Works with setup
- Score
- Tested
- Jul 14, 2026
- Environment
- Claude Code 2.x (agent harness)
- Upstream re-checked
- Aug 10, 2026 · 1bd41f2
Simulating a fresh bootstrap for 'a chill pixel-art fishing game', it correctly refused to invent a fake developer/company identity when store-metadata.md was missing and asked the user instead of the usual placeholder-and-move-on approach; but the orchestrator dispatches to 11 sibling flame-harness-* skills and a protocol doc living outside its own folder, so copying just this one directory per the standard install line leaves it unable to run.
Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works
- Installs cleanly 4/5
- Triggers reliably 5/5
- Output vs. baseline 9/10
- Docs & honesty 4/5
What Flame Harness does
Bootstraps a state.md-driven dispatch loop across 11 phase skills (research, plan, design, contract, generate, evaluate, admob, build, screenshot, submit, retro) to take a Flutter/Flame game from idea to playable/shippable, with resume, strict-mode, and auto-deploy flags. Correctly refuses to fabricate developer/store identity when credentials are missing and asks the user instead, but the assigned skill directory alone is not a complete install.
How to install Flame Harness
git clone https://github.com/tjdrhs90/flutter-flame-harness
cd flutter-flame-harness
mkdir -p ~/.claude/skills
cp -r skills/flame-harness ~/.claude/skills/flame-harness
Skills live in ~/.claude/skills/ (global) or .claude/skills/
(per-project). Restart Claude Code after installing.
Commands — how to trigger Flame Harness
-
/flame-harnessOrchestrator that drives an 11-phase Flutter/Flame game pipeline from idea to app-store submission.
It also activates on plain-language prompts like these:
-
Take this Flutter game idea from concept to app-store submission -
Run the next phase of the Flame game dispatch loop -
Build the admob and screenshot steps for our Flutter game
Frequently asked questions
- Is the Flame Harness skill free?
- Yes. The skill itself is free from tjdrhs90/flutter-flame-harness. SkillProof publishes the install command and an independent test verdict at no cost.
- Does Flame Harness work with Claude Code?
- We tested it with Claude Code 2.x (agent harness) on Jul 14, 2026. Verdict: Works with setup. Simulating a fresh bootstrap for 'a chill pixel-art fishing game', it correctly refused to invent a fake developer/company identity when store-metadata.md was missing and asked the user instead of the usual placeholder-and-move-on approach; but the orchestrator dispatches to 11 sibling flame-harness-* skills and a protocol doc living outside its own folder, so copying just this one directory per the standard install line leaves it unable to run.
- What is the Flame Harness SkillProof Score?
- 8.8/10 — installs cleanly 4/5, triggers reliably 5/5, output vs. baseline 9/10, docs & honesty 4/5.
- How do I install Flame Harness?
- Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
- Can I use Flame Harness with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
- The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.