Build iOS Apps
Cloud build/sign/publish pipeline for Swift apps via a proprietary signing service, no local Xcode needed.
Test report
- Verdict
- Works with setup
- Score
- Tested
- Jul 15, 2026
- Environment
- Claude Code 2.x (agent harness)
- Upstream re-checked
- Aug 10, 2026 · c37b6b9
The entire pipeline is a closed-source, x86_64-only Mach-O binary (`ios-cli`, Bun-compiled) that talks to a proprietary Chorus/Vibecode signing service you must have paid Apple Developer Program ($99/yr) enrollment and a Vibecode API key for; the binary produced zero output when invoked in our sandbox (arm64 host, Rosetta present) even for `--help`, so the live build/sign/install flow could not be verified end-to-end and had to be graded on the SKILL.md text alone.
Scored on four weighted criteria — install, triggering, output vs. baseline, docs. How scoring works
- Installs cleanly 4/5
- Triggers reliably 5/5
- Output vs. baseline 7/10
- Docs & honesty 4/5
What Build iOS Apps does
Wraps a bundled `ios-cli` binary that uploads source to a cloud macOS builder, signs it against Apple credentials, and produces an install link or App Store/TestFlight submission. Triggers on build/install/publish/TestFlight language for a Swift or iOS app; explicitly forbids using local Xcode/xcodebuild/xcrun or raw curl calls, routing everything through the CLI instead.
How to install Build iOS Apps
git clone https://github.com/hungv47/meta-skills
mkdir -p ~/.claude/skills
cp -r meta-skills/forsvn-dev/skills/product/build-ios-apps ~/.claude/skills/build-ios-apps
Skills live in ~/.claude/skills/ (global) or .claude/skills/
(per-project). Restart Claude Code after installing.
Commands — how to trigger Build iOS Apps
-
/build-ios-appsCloud build/sign/publish pipeline for Swift apps via a proprietary signing service, no local Xcode needed.
It also activates on plain-language prompts like these:
-
Build and sign my Swift app in the cloud, I don't have Xcode installed -
Get me a TestFlight install link for this iOS app without local Xcode -
Publish this Swift app update to the App Store using the cloud builder
Frequently asked questions
- Is the Build iOS Apps skill free?
- Yes. The skill itself is free from hungv47/meta-skills. SkillProof publishes the install command and an independent test verdict at no cost.
- Does Build iOS Apps work with Claude Code?
- We tested it with Claude Code 2.x (agent harness) on Jul 15, 2026. Verdict: Works with setup. The entire pipeline is a closed-source, x86_64-only Mach-O binary (`ios-cli`, Bun-compiled) that talks to a proprietary Chorus/Vibecode signing service you must have paid Apple Developer Program ($99/yr) enrollment and a Vibecode API key for; the binary produced zero output when invoked in our sandbox (arm64 host, Rosetta present) even for `--help`, so the live build/sign/install flow could not be verified end-to-end and had to be graded on the SKILL.md text alone.
- What is the Build iOS Apps SkillProof Score?
- 8.0/10 — installs cleanly 4/5, triggers reliably 5/5, output vs. baseline 7/10, docs & honesty 4/5.
- How do I install Build iOS Apps?
- Copy the install command from this page, run it in your terminal, and restart Claude Code. Skills live in ~/.claude/skills/ (global) or .claude/skills/ inside a project.
- Can I use Build iOS Apps with Cursor, Copilot, Gemini CLI, Codex or other AI tools?
- The SKILL.md format is native to Claude (Claude Code, Desktop, claude.ai). The instructions inside adapt to other assistants: Cursor rules, GitHub Copilot instructions, Windsurf rules, Custom GPTs, AGENTS.md for OpenAI Codex, and GEMINI.md for Google Gemini CLI — our conversion guides cover each, and the free converter on the tools page does the wrapping for you.